The search for new materials evokes new architectural concepts.
Inserting openness by letting streets and alleys pass through a building makes the building part of the city. The circulation of a building has been promoted there to a pedestrian path, passage and urban experience.
As light can go far there is no limit on exploring the subterranean depth as a well-isolated and sunny part of the city.
The search for new materials evokes new architectural concepts.
Inserting openness by letting streets and alleys pass through a building makes the building part of the city. The circulation of a building has been promoted there to a pedestrian path, passage and urban experience.
As light can go far there is no limit on exploring the subterranean depth as a well-isolated and sunny part of the city.
The search for new materials evokes new architectural concepts.
Inserting openness by letting streets and alleys pass through a building makes the building part of the city. The circulation of a building has been promoted there to a pedestrian path, passage and urban experience.
As light can go far there is no limit on exploring the subterranean depth as a well-isolated and sunny part of the city.
The search for new materials evokes new architectural concepts.
Inserting openness by letting streets and alleys pass through a building makes the building part of the city. The circulation of a building has been promoted there to a pedestrian path, passage and urban experience.
As light can go far there is no limit on exploring the subterranean depth as a well-isolated and sunny part of the city.
The search for new materials evokes new architectural concepts.
Three-dimensional urban thinking provokes architecture.
You don't need mountains to create a labyrinthine village design, integrating playful urban thinking into your architecture is equivalent.
Moving from one level to another doesn't have to be infrastructural, it can be architectural.
Since walking is a pleasure in itself, architecture can participate in it through inspired design.
Beyond a school as being schooly, it can continue to be part of everyday life in the city, as an enticing place for everyone to lifelong learning
You don't need mountains to create a labyrinthine village design, integrating playful urban thinking into your architecture is equivalent.
Since walking is a pleasure in itself, architecture can participate in it through inspired design.
Beyond a school as being schooly, it can continue to be part of everyday life in the city, as an enticing place for everyone to lifelong learning
You don't need mountains to create a labyrinthine village design, integrating playful urban thinking into your architecture is equivalent.
Since walking is a pleasure in itself, architecture can participate in it through inspired design.
Inserting openness by letting streets and alleys pass through a building makes the building part of the city. The circulation of a building has been promoted there to a pedestrian path, passage and urban experience.
Moving from one level to another doesn't have to be infrastructural, it can be architectural.
© Dirk Coopman